Simulation
In the worldview of Scott Adams, the Simulation Hypothesis—the idea that our reality is a computer-generated construct—is not necessarily a scientific “truth” to be proven, but rather a useful filter. Adams frequently employs the simulation framework to explain social phenomena, political shifts, and the limitations of human perception.
The Simulation as a Filter
Adams distinguishes between “truth” and “utility.” While he does not claim to know if we are literally living in a computer, he finds the simulation model explains the “glitches” in our current reality better than traditional models. Under this filter, the world operates on sets of code and feedback loops. Adams notes that “the earth has a way to modulate through negative feedback,” suggesting a systemic design rather than mere coincidence.
By viewing life as a simulation, Adams argues that individuals can more easily navigate the “Two Movies on One Screen” phenomenon. A primary example he cites is the Charlottesville “Fine People” Hoax, which he claims “has largely ripped apart the fabric of this country.” In a simulation, two groups can watch the same event but receive entirely different “data,” leading Adams to clarify that “the president was not referring to Nazis as fine people,” despite the persistent narrative in the “other movie.”
Free Will and Predetermination
A cornerstone of Adams’ simulation talk is his rejection of the traditional concept of autonomy. He has stated plainly, “I don’t believe in Free Will and I think the world is largely predetermined.”
In a simulated environment, every outcome is a result of initial variables and programmed interactions. This leads to the conclusion that “every competition is an unfair competition,” as the players are merely executing the scripts they were given. This perspective is a central theme in his book Loserthink, where he encourages readers to escape the mental prisons created by their “programming.”
Manipulating the Code
Adams suggests that if we are in a simulation, the rules of cause and effect might be more flexible than they appear. He has posited that “if we’re a simulation then we’re writing the past as we go,” suggesting that our current observations and persuasions actually reconstruct our history to maintain logical consistency.
Adopting this mindset has practical benefits for creativity and mental health:
- Expanded Possibility: “Changing your understanding of what’s possible is hugely beneficial.”
- The Artist’s Edge: Adams observes that “being an artist and being crazy [are] pretty darn related,” as both groups are willing to ignore the standard “code” of society to create something new.
- Cognitive Liberty: He has advocated for the use of perspective-shifting tools, suggesting “it borders on almost criminal negligence to make that stuff illegal given the benefits” of breaking one’s standard mental patterns.
Ultimately, the Simulation filter allows Adams to maintain a level of detachment from the chaos of reality, treating life more like a strategy game to be solved than a tragedy to be endured.